GetClosestPlayer
ESX.Game.GetClosestPlayer(coords)
This function gets the closest player client id, and distance to the player.
Argument
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
coords | table&vector3 | Yes | (your player ped coords) | Coords to search at |
Example
local closestPlayer, closestPlayerDistance = ESX.Game.GetClosestPlayer()
if closestPlayer == -1 or closestPlayerDistance > 3.0 then
ESX.ShowNotification('There\'s no player near you!', "error")
else
ESX.ShowNotification(('Found %s, they are %s unit(s) away'):format(GetPlayerName(closestPlayer), closestPlayerDistance), "success")
end